#include "Shooter_PCH.h"
#include "Mesh.h"

/*--------------------------------------------------------------------------*/

Mesh::Mesh(const std::string& name, const std::string& path) :
	IResource(name)
{
	std::cout << "Loading mesh: " << path << " TODO: IMPLEMENT!!!!!!!" << std::endl;
}

/*--------------------------------------------------------------------------*/

Mesh::~Mesh()
{

}

/*--------------------------------------------------------------------------*/
